Ingeniería y ciencia de los materiales
Serious games
100%
Education
81%
Semantics
78%
Teaching
63%
Virtual reality
63%
Intelligent systems
49%
Students
44%
Natural language processing systems
29%
Communication
28%
Semantic Web
24%
Information technology
23%
Deep learning
21%
Highway accidents
20%
Accidents
19%
SCADA systems
18%
Network protocols
16%
Feedback
15%
Observatories
15%
Data mining
14%
Data visualization
13%
Entertainment
13%
Water
13%
Water meters
12%
Animation
12%
Water management
10%
Potable water
10%
Data structures
9%
Smart meters
9%
Acoustic waves
9%
Visualization
9%
Analog to digital conversion
9%
Engineers
8%
Sensor networks
8%
Internet
8%
Traffic signs
7%
Cloud computing
7%
Bicycles
7%
Alcohols
6%
Industry
5%
Matemáticas
Cultural Heritage
46%
Virtual Reality
40%
Pedagogy
38%
History
32%
Awareness
32%
Narrative
29%
Education
26%
Data analysis
21%
Semantics
20%
Learning
20%
Strategy
17%
Symmetry
16%
Semantic Web
13%
Traffic
13%
Serious Games
12%
Context
12%
Computational Analysis
10%
Information and Communication Technology
10%
Urban Areas
10%
Observatory
9%
Data Visualization
9%
Quality of Life
8%
Teaching
8%
Government
8%
Accidents
7%
Prototype
6%
Character
6%
Ciencias ambientales y de la tierra
urban mobility
34%
virtual reality
30%
education
20%
data analysis
19%
road
17%
traffic regulation
14%
transport regulation
13%
private transport
12%
traffic accident
11%
information and communication technology
10%
public transport
9%
city
9%
quality of life
8%
pillar
8%
mobilization
7%
citizen
7%
observatory
7%
rural area
7%
visualization
6%
learning
6%
urban area
6%
public
5%
services
5%