Ingeniería y ciencia de los materiales
Students
100%
Education
42%
Teaching
35%
Gamification
24%
Augmented reality
22%
Linear algebra
21%
Virtual reality
12%
Artificial intelligence
9%
Curricula
9%
Internet
9%
File editors
8%
Educational technology
7%
Mentoring
7%
Ultraviolet radiation
6%
Computer vision
6%
Urban planning
6%
Consolidation
6%
Photogrammetry
6%
Monitoring
6%
Surface defects
6%
Tourism
6%
Blockchain
6%
Prostheses and Implants
6%
Planning
5%
Health
5%
Industry
5%
3D printers
5%
Recycling
5%
Sales
5%
Ciencias sociales
university teacher
22%
learning
21%
engineering
20%
career
17%
student
16%
Teaching
16%
programming
15%
methodology
15%
Ecuador
14%
resources
13%
performance
13%
classroom
12%
cooperative learning
11%
innovation
11%
experience
11%
university
10%
learning process
9%
education
9%
confidence level
9%
computer science
8%
university research
7%
evaluation
7%
teacher
7%
teacher training
6%
management
6%
teaching style
6%
recycling
6%
video recording
5%
educational institution
5%
coexistence
5%
educational technology
5%
artificial intelligence
5%
social change
5%
tutor
5%
curriculum
5%
Economía y empresa
Ecuador
14%
Google
11%
Blended Learning
10%
Learning Strategies
10%
Education
9%
Online Education
8%
Methodology
8%
Educational Technology
8%
Big Data
7%
Instant Messaging
7%
Transport Network
6%
Mobile Applications
6%
Gamification
5%
Consolidation
5%
Social Factors
5%
Disruption
5%
Virtual Learning Environment
5%
Programming
5%
Graph
5%
Health Insurance
5%
Tourism
5%