Augmented reality as a methodology to development of learning in programming

Mónica Daniela Gómez Rios, Maximiliano Paredes Velasco

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

Learning programming is a complicated task and there is a high rate of students’ failure or desertion. It requires the student to think abstractly and acquire a high level of affinity and discipline. It requires the student to think abstractly and acuire a high level of affinity as well as discipline. The basis is to find studies based on the development of tools for learning programming, which attract a high level of students’ attention. The purpose is to carry out an analysis of the main characteristics, advantages and disadvantages of augmented reality as a learning methodology for programming, as well as the tools necessary for its development. After the review, we have found different types of applications which purpose range from business applications, maintenance support and equipment assembly to the development of kinesthetic skills. Regarding the support in learning, this is applied in different areas of study, with very few results in programming. It is intended to make a proposal of an augmented reality model for learning programming. Its high potential in education serves as support for pedagogical activities and the development of cognitive skills. However, there are still problems, such as the dependence of a device with a camera and special capabilities that support its proper functioning. Another impediment is that; the use of technology can be a cause of distraction when teaching a class. Nevertheless, all this with the advance of technology and research related to the subject of study, can certainly be overcome.

Original languageEnglish (US)
Title of host publicationTechnology Trends - 4th International Conference, CITT 2018, Revised Selected Papers
EditorsMiguel Botto-Tobar, Mayra D’Armas, Miguel Zúñiga Sánchez, Miguel Zúñiga-Prieto, Guillermo Pizarro
PublisherSpringer Verlag
Pages327-340
Number of pages14
ISBN (Print)9783030055318
DOIs
StatePublished - 1 Jan 2019
Event4th International Conference on Technology Trends, CITT 2018 - EC, Babahoyo, Ecuador
Duration: 29 Aug 201831 Aug 2018

Publication series

NameCommunications in Computer and Information Science
Volume895
ISSN (Print)1865-0929

Conference

Conference4th International Conference on Technology Trends, CITT 2018
Country/TerritoryEcuador
CityBabahoyo
Period29/08/1831/08/18

Bibliographical note

Publisher Copyright:
© Springer Nature Switzerland AG 2019.

Keywords

  • Augmented reality
  • Computer science
  • Learning
  • Programming

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