Engineering & Materials Science
Students
100%
Education
91%
Internet of things
71%
Communication
61%
Semantics
60%
Teaching
58%
Serious games
48%
Wide area networks
47%
Ecosystems
46%
Information technology
36%
Cloud computing
35%
Internet
34%
Virtual private networks
28%
Blockchain
27%
Industry
27%
Machine learning
27%
Fog computing
26%
Chlorine
24%
Program processors
24%
Potable water
24%
Quality of service
23%
Sensors
23%
Economics
23%
Security of data
21%
Intelligent systems
20%
Graphics processing unit
20%
Smart meters
18%
Water treatment plants
18%
Sensor networks
18%
Deep learning
18%
Virtual reality
17%
Entertainment
16%
Wireless networks
15%
Recommender systems
15%
Advanced metering infrastructures
14%
Kitchens
13%
Environmental technology
13%
Water management
13%
Motion sensors
12%
Radio access networks
12%
Industry 4.0
12%
Roadsides
12%
Natural language processing systems
12%
Monitoring
12%
Information retrieval
12%
Critical infrastructures
12%
Reagents
12%
Informatics
12%
Singular value decomposition
11%
Water
11%
Statistical methods
11%
Software defined networking
11%
Malware
11%
Risk analysis
11%
Network management
10%
Health
10%
Virtualization
10%
Object recognition
10%
Data privacy
10%
Computer hardware
10%
Semantic Web
10%
Virtual machine
10%
Profitability
10%
3D printers
9%
Big data
9%
Machinery
9%
Information management
9%
pH sensors
9%
Web services
9%
Electric vehicles
9%
Application programs
9%
Oxidation
8%
Computer systems
8%
Base stations
8%
Highway accidents
8%
Learning algorithms
8%
Smart city
8%
Ships
8%
Accidents
8%
Blogs
8%
Network protocols
8%
Wireless sensor networks
7%
Satellites
7%
Navigation
7%
SCADA systems
7%
Educational technology
7%
Artificial intelligence
7%
Middleware
7%
Throughput
7%
Cryptography
6%
Dimensionality reduction
6%
Acceptance tests
6%
Visualization
6%
Actuators
6%
Bandwidth
6%
Observatories
6%
Data mining
6%
Costs
6%
ISO Standards
6%
Experiments
5%
Mathematics
Natural Language
33%
Machine Learning
20%
Cultural Heritage
19%
Latent Semantic Analysis
19%
Virtual Reality
17%
Education
16%
Pedagogy
16%
Heterogeneous Systems
15%
Infrastructure
14%
Information Retrieval
14%
Recommendations
13%
History
13%
Corpus
13%
Awareness
13%
Information and Communication Technology
13%
Driver
13%
Learning
13%
Narrative
12%
Social Media
12%
Architecture
11%
Health
10%
Traffic
9%
Knowledge
9%
Data analysis
9%
Semantics
8%
Transactions
8%
Government
7%
Naive Bayes
7%
Design
7%
Text Retrieval
7%
Anxiety
7%
Language
7%
Context
7%
Strategy
7%
Symmetry
6%
Knowledge Base
6%
Mobile Applications
6%
Support Vector Machine
6%
Teaching
6%
Model
5%
Semantic Web
5%
Browsing
5%
Mobile Communication
5%
Logistic Regression
5%
Interaction
5%
Training
5%
Confidence
5%
Social Structure
5%
Serious Games
5%
Person
5%
Business & Economics
Twitter
22%
Ecuador
20%
Sensor
19%
Sensor Networks
15%
Water Treatment
15%
Cognitive Development
14%
Natural Language Processing (NLP)
14%
Nonlinear Optimization
13%
Web Application
13%
Mobile Applications
12%
Education
12%
Digital Transformation
11%
Virtual Reality
11%
Research Issues
11%
Cloud Computing
11%
Registration
11%
Machine Learning
10%
Information and Communication Technology
10%
Mass Media
10%
World Wide Web
10%
Ecosystem
9%
Communication
9%
Roads
8%
Matrix
7%
Knowledge Society
7%
Government
7%
Bullying
7%
Dissemination
7%
Logistic Regression
7%
Internet of Things
6%
Urban Areas
6%
Suicide
6%
Rural Areas
6%
Support Vector Machine
5%
Manufacturing
5%
Social Relationships
5%
Industry
5%